The semantic nonsense that has risen thanks to Sony trying to rip off its GT5 fans by charging them twice for the same game is insane. I know fanboys love their games, but do we really need to start digging up definitions in order to justify paying $40 for a glorified demo? If you're unsure about paying Sony out the ass for something that's not a full game then don't buy it, but also don't try to justify the money raping Sony is giving you by making this demo out to be more than it is - a demo.
Some fans are angry at the insanity of paying $40 for a demo of a game they are going to be asked to pay $60 (or more), for later on, and they are totally right. Can you imagine if every game demo came with a few extra levels and a $40 price tag? The deal is that Sony knows this game is popular and knows it can milk it's stupid little fanboys dry(over a million of them), by selling them the same game twice. From the very beginning Sony planned GT5 to be a big money maker by forcing gamers to pay per car, track and other items - essentially raising the total cost of the game by more than a factor of 10. To date those microrapement plans have been put on hold, but the future of GT5 is still uncertain.