Wii Game to Utilize Head Tracking Technology

posted 21 February 2008, Thursday

If you don't know what head tracking is that's okay - not many people do. According to the genius behind head tracking on the Wii, John Lee, it's a way to make your TV act like a window frame instead of a flat picture. So instead of looking at a picture on your screen that never changes you get an interactive picture that moves and changes based on your perspective. Here is John's video that explains it all:

Pretty cool stuff, and even cooler that someone actually decided to put it in a game. There is bad news though. The company doing this is EA and the game they are putting it in is yet another casual game (Boom Blox). What's worse is that, according to them, it's supposed to be an easter egg that somehow people are supposed to find on their own. Ridiculous! 

How the hell can you put such a high tech feature in a game and 1) not tell anyone about it 2) not properly support it with the proper peripherals and 3) expect the low tech audience for the game to understand any of it? It makes absolutely zero sense.

If you watch the video you can clearly see that it takes some work to get head tracking going on the Wii yet gamers were supposed to stumble upon this by accident? Seeing how this announcement came from GDC I have a strong feeling that this was just a stunt to get a conference full of techy geeks who probably hate the Wii interested in yet another casual EA game.

I'm glad that a game is supposedly going to utilize this, but as usual EA is going about it all wrong and screwing it up.

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