"a half-baked product that was pushed out the door for revenue reasons."
- Nique Fajors, sales and marketing VP, Atari
The above is Nique's description of their game Driv3r. Don't you just love it when game companies are honest enough to tell you their game sucks after they allow gamers all over the world to buy it? It would be even better if they saved gamers the trouble and not released a crappy game in the first place, but that might be asking too much. It's such a relief to know that with honesty like this the game industry wants to keep game prices high and remove ownership from us via digital distribution.